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    <title>Story Fanatic | Linked List Only Feed</title>
    <link>http://storyfanatic.com/linked/</link>
    <description>A publication wherein story is always king.  Articles range from story structure to story theory, analysis and the actual process of writing.  Only excerpts are provided through this feed.  Sorry about that -- most articles are packed with video clips that are better viewed on the actual site.</description>
    <dc:language>en</dc:language>
    <dc:rights>Copyright 2010</dc:rights>
    <dc:date>2010-08-21T18:03:30+00:00</dc:date>
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    <item>
      <title>Four Examples of Save the Cat! Scenes</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://www.youtube.com/watch?v=4MRY6BP0EpE&feature=player_embedded#!</link>
      <guid>http://www.youtube.com/watch?v=4MRY6BP0EpE&feature=player_embedded#!</guid>
      <description><![CDATA[<p>Stuff like this still seems manipulative and disingenuous to me, but I understand the thinking behind it.</p>

<p>(via <a href="http://thestorydepartment.com/video-save-the-cat/" title="Video: Save the Cat">The Story Department</a>)</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/four-examples-of-save-the-cat-scenes">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 21, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-21T18:03:30+00:00</dc:date>
    </item>

    <item>
      <title>40 Days of Screenplays &#45; Chinatown</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://www.gointothestory.com/2010/08/40-days-of-screenplays-day-32-chinatown.html</link>
      <guid>http://www.gointothestory.com/2010/08/40-days-of-screenplays-day-32-chinatown.html</guid>
      <description><![CDATA[<p>I think I&#8217;m 32 days late to the party (actually, 34 since it is now Saturday!), but <a href="http://www.gointothestory.com">Scott Myers</a> has been spending the past month or so reading a screenplay a day.  Great idea, but how can I possibly find another 2-3 hours to read a script every day <em>and</em> read Scott&#8217;s insight on it?!  The least I could do is reread the &#8220;perfect&#8221; script - <em>Chinatown</em>.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/40-days-of-screenplays-chinatown">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 21, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-21T17:52:34+00:00</dc:date>
    </item>

    <item>
      <title>Has Hollywood Killed the Screenwriter?</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://cheynestoking.blogspot.com/2010/08/jaccuse-has-hollywood-finally-killed.html</link>
      <guid>http://cheynestoking.blogspot.com/2010/08/jaccuse-has-hollywood-finally-killed.html</guid>
      <description><![CDATA[<blockquote>There is some amazing writing on screen at the moment but it&#8217;s NOT at the cinema. There is a place where the story and characters are allowed &#8211; like a fine wine &#8211; to develop over time. If the cinematic art of screenwriting is dead it still lives and breathes on television. Shows like: THE WIRE, MAD MEN, BAND OF BROTHERS, THE SOPRANOS, SIX FEET UNDER, DEADWOOD, and GENERATION KILL arguably provide a powerful, much more meaningful experience than most movies released today. If story, as Robert McKee states, is the currency of human contact, then Hollywood is arguably bankrupt! Thankfully, there is gold to be found on the box at home.</blockquote>

<p>Totally agree.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/has-hollywood-killed-the-screenwriter">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 21, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-21T17:50:01+00:00</dc:date>
    </item>

    <item>
      <title>The Best Tool for Writers Today?&amp;nbsp; The Internet.</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://swritersleague.blogspot.com/2010/08/best-tool-for-writers-since-quill-pens.html</link>
      <guid>http://swritersleague.blogspot.com/2010/08/best-tool-for-writers-since-quill-pens.html</guid>
      <description><![CDATA[<p>Cake Man rhapsodizes eloquently about the ready source of writing motivation that is the Internet:</p>

<blockquote>I come from a new generation of (aspiring) screenwriters. We are, more often than not, computer-based writers, having abandoned pens, notepads, and moleskin notebooks for writing software and inestimable laptops. We spend (or ask our parents to spend) hundreds of thousands of dollars on screenwriting degrees. We read books and articles and watch documentaries about the industry and expect Hollywood to seek us out &#8211; and are frequently upset when it doesn&#8217;t. Ours is a new approach to writing, perhaps an over-informed one, but undeniably an ambitious one. We have the above tools at our disposal that earlier writers didn&#8217;t. And of course, we have another, which we grew up using every day. Something very precious. Something as valuable as writing software, how-to books, and university screenwriting courses. We have the internet.</blockquote>
<hr />Originally linked <a href="http://storyfanatic.com/linked/the-best-tool-for-writers-today-the-internet">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 21, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-21T17:44:28+00:00</dc:date>
    </item>

    <item>
      <title>Only Bad Screenwriters Blog About Screenwriting</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://toomuchnick.com/post/61284779/only-bad-screenwriters-blog-about-screenwriting</link>
      <guid>http://toomuchnick.com/post/61284779/only-bad-screenwriters-blog-about-screenwriting</guid>
      <description><![CDATA[<p>Well, that hurts.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/only-bad-screenwriters-blog-about-screenwriting">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 16, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-16T21:20:11+00:00</dc:date>
    </item>

    <item>
      <title>Breaking the Rules to Serve the Story</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://www.gointothestory.com/2010/08/scene-description-spotlight-american.html</link>
      <guid>http://www.gointothestory.com/2010/08/scene-description-spotlight-american.html</guid>
      <description><![CDATA[<p>Scott Myers makes a good case for tossing aside the supposed &#8220;rules&#8221; of proper screenplay prose &#8212; if it will make the story <em>read</em> better.</p>

<blockquote>None of the highlighted scene description above can be shown on the screen or heard in dialogue.  Much of it is, in effect, &#8216;directing&#8217; the actors.  Two supposed rules - broken.  But in service to the story.  To convey to the reader the importance of what&#8217;s happening in the moment.</blockquote>

<p>I imagine this rule about &#8220;show, don&#8217;t tell&#8221; was created because there were so many writers out there who are not Alan Ball and who abused the ability to communicate directly with a reader.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/breaking-the-rules-to-serve-the-story">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 16, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-16T19:25:42+00:00</dc:date>
    </item>

    <item>
      <title>The Motivation to Write a Screenplay</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://www.randsinrepose.com/archives/2010/06/28/how_to_write_a_book.html</link>
      <guid>http://www.randsinrepose.com/archives/2010/06/28/how_to_write_a_book.html</guid>
      <description><![CDATA[<p>Although Rands is speaking of his experience writing his second book, it could be applied to anyone setting out to write a big project&#8230;like a screenplay:</p>

<blockquote>
Don&#8217;t write a book. Even better, stop thinking about writing a book. Your endless internal debate and self-conjured guilt about that book you haven&#8217;t written yet is a sensational waste of your time. My guess is if you took all the time that you&#8217;ve spent considering writing a book and translated that into actual writing time, you&#8217;d be a quarter of your way into writing that book you&#8217;re not writing.</blockquote>

<p>The article is great, including this last little thought about part-time writers and the motivation that comes from being so:</p>

<blockquote>While the idea of writing books for a living is appealing, my impression is that if I stopped being a software engineering manager, my voice would quickly become an echo of how things used to be rather than how they are. Thanks, no.</blockquote>
<hr />Originally linked <a href="http://storyfanatic.com/linked/the-motivation-to-write-a-screenplay">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 16, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-16T19:11:53+00:00</dc:date>
    </item>

    <item>
      <title>One Down, Several Million to Go</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://screenwritingscreenwriter.blogspot.com/2010/08/my-new-favorite-screenwriting-site.html</link>
      <guid>http://screenwritingscreenwriter.blogspot.com/2010/08/my-new-favorite-screenwriting-site.html</guid>
      <description><![CDATA[<p>By linking to this site that links to me, I&#8217;m attempting to create a feedback loop that will eventually cause the Internet to implode on itself.</p>

<blockquote>I came across StoryFanatic completely by accident.  It&#8217;s a site that delves deep into screenwriting theory, in particular the Dramatica theory.  I was superficially aware of Dramatica, but after being amazed at the insightfulness of some of the many articles on StoryFanatic, I&#8217;m now reading the Dramatica book and finding it fascinating.</blockquote>
<hr />Originally linked <a href="http://storyfanatic.com/linked/one-down-several-million-to-go">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 14, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-14T23:32:49+00:00</dc:date>
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    <item>
      <title>Inventing the High Concept Screenplay</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://www.murderati.com/blog/2010/8/14/what-is-a-big-book.html</link>
      <guid>http://www.murderati.com/blog/2010/8/14/what-is-a-big-book.html</guid>
      <description><![CDATA[<p>A <strong>FANTASTIC</strong> article on High Concept written by Alexandra Sokoloff:</p>

<blockquote>But with movies, the high concept premise has a couple of incredibly practical considerations.    It suggests a built-in marketing campaign - and it is such a good idea that you could shoot it on a low budget and still have a movie that people would go see.   That doesn&#8217;t mean anyone&#8217;s GOING to shoot it on a low budget, because we are after all talking about Hollywood.   But you COULD shoot it on a low budget.   It is the idea that is golden.</blockquote>

<p>Most articles regarding this subject regurgitate the same old, same ol&#8217; when it comes to helping writers find that <em>choice</em> idea.  Something about the way Alexandra writes simply compels you to follow along.  Very motivating piece.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/inventing-the-high-concept-screenplay">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 14, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-14T23:21:57+00:00</dc:date>
    </item>

    <item>
      <title>Misinterpreting the Hero&#8217;s Journey, Again</title>
      <dc:creator>Jim Hull</dc:creator>
      <link>http://williammccann.lazap.com/2010/08/14/screenwriting-template-heros-journey/</link>
      <guid>http://williammccann.lazap.com/2010/08/14/screenwriting-template-heros-journey/</guid>
      <description><![CDATA[<p>So apparently Clarice doing battle with Buffalo Bill in <em>The Silence of the Lambs</em> represents the <strong>Master of Two Worlds</strong> stage from Campbell&#8217;s interpretation of the Hero&#8217;s Journey paradigm.  From Campbell himself:</p>

<blockquote>Freedom to pass back and forth across the world division, from the perspective of the apparitions of time to that of the causal deep and back &#8211; not contaminating the principles of the one with those of the other, yet permitting the mind to know the one by virtue of the other &#8211; is the talent of the master. The Cosmic Dancer, declares Nietzsche, does not rest heavily in a single spot, but gaily, lightly, turns and leaps from one position to another. It is possible to speak from only one point at a time, but that does not invalidate the insights of the rest. The individual, through prolonged psychological disciplines, gives up completely all attachment to his personal limitations, idiosyncrasies, hopes and fears, no longer resists the self-annihilation that is prerequisite to rebirth in the realization of truth, and so becomes ripe, at last, for the great at-one-ment. His personal ambitions being totally dissolved, he no longer tries to live but willingly relaxes to whatever may come to pass in him; he becomes, that is to say, an anonymity.</blockquote>

<p>Clarice does <em>NOT</em> transform.  She is not acting <em>out-of-character</em> in those final scenes.  To interpret her character this way is to completely misunderstand <a href="/articles/story-structure/what-character-arc-really-means" title="What Character Arc Really Means">What Character Arc Really Means</a>.  In fact, Clarice&#8217;s actions show very clearly that she is still behaving the way she has from the very beginning, that she is still driven by the screaming of those lambs.  That is the whole point of the entire story.</p>

<p>I would agree though that the complete 188 Hero&#8217;s Journey steps do give you more that four acts, plot points and mid-point.  But not as many as the <a href="http://www.clickok.co.uk/index4.html" title="500 millino steps to the Hero's Journey">510+ stages of the Hero&#8217;s Journey</a>.</p>
<hr />Originally linked <a href="http://storyfanatic.com/linked/misinterpreting-the-heros-journey-again">here</a> by <a href="http://storyfanatic.com/about/">James Hull</a> for <a href="http://storyfanatic.com">Story Fanatic</a> and was originally posted on August 14, 2010.  All material, except where indicated, is ©2005-2010 James Hull and licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/">CC BY-NC-ND 3.0</a>.]]></description>
      <dc:subject>Writing</dc:subject>
      <dc:date>2010-08-14T23:21:41+00:00</dc:date>
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