Thursday, Feb. 4

No Love for ScriptShadow

Two months later and the dogpile continues:

A script in active development is not a blueprint for a movie, it is an archeological footprint of the development process itself. It reflects a writers reaction to producers, her input from her agent but not her manager, his notes that get the lead actor attached, the draft that costs $30 million more than any studio would spend, the version that attracts foreign sales agents. A draft is just a draft, a living creature caught in a freeze frame. Every time we send one out we think of a million things that could be different. They aren’t meant to tell the story the way a movie is meant to tell a story. Not even close.

For the record, I like ScriptShadow for no other reason than it constantly amazes me what people consider to be “good” screenplays.

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Story Fanatic is a website dedicated to investigating the wonderful world of story. From story structure to theory, analysis to writing, the articles on this site are an effort by Jim Hull to explore why some stories work better than others. Since 2005, 259 articles have been written. Read more »

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